These include a number of upgrades such as extra paddles, extra balls and strafing. Various power ups can be purchased before each stage through earned "money", or found through breaking blocks in the level itself. The inclusion of this rather bizarre ability further simplifies the process and makes the need for the stylus-controlled bat redundant for lengthy sections of each stage. There is a gauge preventing you from doing this repeatedly in a short space of time, but after leaving it idle for a few seconds you are able to do it again. This ultimately gives you free reign over the ball for brief periods of time, allowing whole sections to be cleared without needing to deflect the ball with the bat at all. Moving the thumb pad in any direction causes the ball to be pulled in that direction. Whilst this could be seen as a necessary leap in technology, it makes the whole experience a lot more straight forward than with its older relatives, and therefore removes much of the enjoyment.Īs if having the touchscreen and stylus didn't provide enough sense of control, Brick Breaker adds a new ability to further overpower the player. Unfortunately, with greater control also comes a drop in the challenge - the masterful intricacies and slight of hand required to become a master of the arcade iterations are gone as a result of the quick and precise tap and drag action that the touch screen technology provides. Playing in this manner leaves you with a far greater sense of control over the ball when contrasted with the old iterations (such as Breakout or Alleyway) which instead required you to frantically thumb the Circle Pad or jerk at the joystick in order to keep the ball under your influence. As with Pong the gameplay is fairly mundane by modern day standards, so when a forty year old concept makes its way onto a modern system, new features and mechanics are essential Brick Breaker attempts to keep the experience fresh by providing a number of modern additions to the age old formula.Īs one may expect when playing on a 3DS system, your bat is controlled with the stylus and touchscreen. Hitting each pixel or the structure with the ball destroys it, and the stage is completed upon removal of the every piece of the "wall". The object of the title is to deflect a ball with a bat (in the same vein as Pong) in order to gradually chip away at a solid block or "wall". As previously mentioned, Atari's 1976 Arcade hit Breakout is no mystery to video game veterans, and Brick Breaker matches its older predecessor extremely closely.
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